Evan Clark is a systems engineer specializing in distributed computing, real-time synchronization, and high-performance systems. His work spans protocol design, GPU-accelerated ML inference, and large-scale data processing, with a focus on building resilient infrastructure for low-latency applications. Drawing on experience across high-performance computing, bioinformatics, and networked media, Evan develops solutions that bridge advanced engineering with practical deployment in demanding environments. His current efforts center on open standards and protocols for timing, synchronization, and interoperability across heterogeneous platforms.
